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Swtch lethal league blaze
Swtch lethal league blaze












  1. #Swtch lethal league blaze 720p
  2. #Swtch lethal league blaze Patch
  3. #Swtch lethal league blaze portable

#Swtch lethal league blaze portable

– The game drops to 30fps more or less in portable mode. + Has screenshot and video capture support. + Online multiplayer ran flawlessly, was VERY surprised by that. + VERY funky soundtrack with different artists contributing, including ex-Sega mastermind Hideki Naganuma of Jet Set Radio and Sonic Rush fame. Personal highlights are of course the Candyman and Alligator/Crocodile named Latch, but they all look awesome! They’re also all voiced in English (if at all) during gameplay. It’s super satisfying to hit the ball when it’s blazing fast, only to make it go even faster. + The gameplay is fun with the back and forth mechanic. It also runs at a mostly smooth 60fps in docked mode. Very enjoyable character designs and they all have English voices (well, unless they’re not supposed to like a robot you fight). As far as the game itself goes, it’s quite fun and extremely stylish. So if you’re into that sort of thing, you may really enjoy this. I legit was very surprised! Hell the game seems more built for an online competitive community (eSports?). I gave the online multiplayer a couple of tests, and I’m happy to report that it ran flawlessly! The wait to find an opponent was pretty minimal, and matches ran without a hitch. There’s also an online mode so folks will get a lot of mileage I’d imagine from that. It’s pretty cheap at only $20 USD/$25.19 CDN. Say hi to Team Reptile! You can freely check out the credits in the main menu! Some things will need to be unlocked first before you can buy them however. These can be used to buy things such as more music tracks that play in the menu, as well as new characters and costumes, etc. You can earn sparks as currency in the game for winning or losing matches. I really dig the menu theme myself as well. Even though Hideki Naganuma only did one track (it’s played in the credits BTW), the other artists (and there’s a lot of them) contributed their own tracks. They are adding a 1-vs-1 queue function online on Switch so they are doing some fixes.Īudio-wise is VERY cool.

#Swtch lethal league blaze Patch

Hopefully they patch in any fixes they can after getting more time with the game. Apparently all console ports were handled by one person each (it originated on PC), so it’s not a huge deal.

#Swtch lethal league blaze 720p

Though it’s evidently sub-native 720p in portable mode judging by screens I took to compare the two modes. However it drops to a mostly 30fps in portable mode. It runs in a mostly smooth 60fps in docked mode from what I can tell. It’s deliberately taking cues from Jet Set Radio with the visuals and it pays off. It’s not pushing the hardware to its limits, but it’s got a crazy style to it. He thought you were calling for the Candyman! Just hit the opponents target that’s behind them enough times to win. Example is one where you play as the handy Candyman in a target hitting match. Sometimes you’ll be placed in a sort of mini-game. You’ll receive a check-mark on the story’s stage icon to show this.

swtch lethal league blaze

Most of the time there’s two characters, naturally, but the funny thing is, is that you have to play as both characters in separate matches to complete the stage. There’s a story mode where it plays out in singular matches. Examples include a remote control ball, or you can do a fast diagonal rain of the ball in a portal-like fashion that’s hard to dodge (it pops back to the top after hitting the bottom repeatedly), that sort of thing. These are special power-ups that allow the regular ball to be used in new ways for a limited time. Sometimes a sort of ball will appear on the ceiling of the arena, and the one who sends the ball to it will get a bonus. The faster it moves, the more damage the ball will inflict on the opponent. The bars and number on the bottom of the screen increases as you hit the ball more so you get a better idea of the intensity.Īfter a couple of smacks, the ball will eventually be lightning fast. You hit with the Y button, and the neat thing is, is that the ball moves faster the more you hit it.

swtch lethal league blaze

To elaborate, the game is a 2.5D game that takes place in arenas where you and your opponent have to again hit each other by hitting this one ball back and forth and hope the opposing player gets hit. But it’s not that simple exactly.Ī look at a cutscene in the game, these are all still images. How it works is that you hit the ball, and you just have to whack your foe with it. Literally, the only way to hit your opponent is with the ball. It’s competitive of course, but the more precise way to call it is a good old game of dodge ball. Lethal League Blaze is not exactly a fighting game.

swtch lethal league blaze

The team even got former Sega composer Hideki Naganuma on board to contribute a single track Ain’t Nothing Like A Funky Beat! This is certainly a unique game.

swtch lethal league blaze

Here’s something with style and grace that features a yellow guy with a funny face! This is a cel-shaded “fighting” game that’s very much inspired by the Dreamcast.














Swtch lethal league blaze